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TEKK - Tekkorp Digital Acquisition Corp: Who's Who of Gaming Mgmt Teams!
Team has been involved in a substantial number of the digital media, sports, entertainment, leisure and gaming industries’ most significant merger and acquisition transactions, holding key positions at, and transacting with Scientific Games Corp, Inspired Gaming Group, FOX Bets, Ocean Casino Resort, Resorts International Holdings, PokerStars, DraftKings, Mohegan Sun, Caesars Entertainment Corporation, Harrah’s Entertainment,Tropicana Entertainment, Inc., TSG/Sky Betting & Gaming, Facebook, Inc, Wynn Resorts, Dubai World/MGM Resorts Here's all the Bios. These guys are stellar! TEKK closed at $10.30 today. Still cheap! If you don't like to read... you don't like to make money!!!! ---------------------------------------------------------------------------------------- Matthew Davey — Chief Executive Officer and Director Mr. Davey has over 25 years of experience within the digital media, sports, entertainment, leisure and gaming ecosystems, as well as experience in the public sector. He is an experienced public company executive officer and board member. He has served in executive management positions across the gaming technology arena. Over the course of Mr. Davey’s career, he oversaw more than ten mergers and acquisitions and over $1.2 billion in debt and equity capital raised to support the companies he has led. Most recently, Mr. Davey was Chief Executive Officer of SG Digital, the Digital Division of Scientific Games Corp. (“Scientific Games”) (Nasdaq: SGMS). SG Digital was established following the purchase by Scientific Games of NYX Gaming Group Limited (“NYX”) (formerly TSXV: NYX), where Mr. Davey served as Chief Executive Officer and Director. The NYX acquisition provided Scientific Games with a vehicle to significantly accelerate the scale and breadth of its existing digital gaming business, including the strategic expansion into sports betting. In his capacity as Chief Executive Officer of NYX, Mr. Davey developed and implemented a corporate strategy that generated strong revenue growth. Mr. Davey shaped company strategy to focus on digital gaming supplier platforms and content that provided various gaming operators with the underlying gaming and sports betting systems for their online gaming business. In 2014, Mr. Davey oversaw the initial public offering of NYX, and his experience in the digital media, sports, entertainment, leisure and gaming industries helped NYX recognize momentum as a public company. After the public offering, from 2014 to 2018, Mr. Davey oversaw seven acquisitions which helped establish NYX as one of the fastest growing global B2B real-money digital gaming and sports betting platforms. These acquisitions included: • OpenBet: In 2016, NYX completed the $385 million acquisition of OpenBet. This was one of the more complex and transformative acquisitions that Mr. Davey oversaw at NYX. Through securing co-investments from William Hill (LSE: WMH), Sky Betting & Gaming and The Stars Group (formerly Nasdaq: TSG, TSX: TSGI), Mr. Davey was able to get the acquisition from Vitruvian Partners completed successfully, winning the deal against much larger and well capitalized competitors. By combining two established and proven B2B betting and gaming suppliers, NYX was well positioned to provide customers with exciting player-driven solutions across all major product verticals and distribution channels. This allowed NYX to become the leading B2B omni-channel sportsbook platform in the market and the supplier to over 300 gaming operators globally with an extensive library of desktop and mobile game titles, including more than 700 on NYX platforms and more than 2,000 on the OpenBet platform. • Cryptologic/Chartwell: In 2015, NYX completed the $119 million acquisition of Cryptologic and Chartwell. The acquisition provided NYX with more than 400 titles of additional leading gaming content, a broader customer base, and direct exposure to PokerStars and Intercasino, part of the Gamesys Group (LSE: GYS) — two of the world’s largest online casino offerings. • OnGame: In 2014, NYX completed the distressed acquisition of OnGame, a premier poker content, platform and service provider. This acquisition provided NYX with one of the best poker products in the industry, access to several regulated jurisdictions, and a valuable talent pool that was instrumental in the growth of NYX. The addition of OnGame further established a path for NYX to continue its growth in both European and U.S. markets. These acquisitions, together with meaningful organic growth, increased NYX’s revenue from $24 million in 2014 to $184 million annualized in 2017. During that time, Mr. Davey helped build NYX to have over 200 customers in the global gaming industry and a team of 1,000 employees. Mr. Davey’s success at NYX ultimately led to its sale to Scientific Games for $631 million in 2018. Mr. Davey joined Next Gen Gaming, the predecessor to NYX, in 2000 as the Vice President of Technology, was appointed as Executive Director in 2003 and named Chief Executive Officer in 2005. Prior to that, he was the Senior Consultant for Access Systems, a company that specializes in the provision of back-end software for licensed online casinos. Prior to joining Access, Mr. Davey worked for the Northern Territory Government specializing in matters pertaining to the internet and e-commerce along with roles in the Department of Racing and Gaming. Mr. Davey received a Bachelor of Electrical & Electronic Engineering from Northern Territory University, Australia (also known as Charles Darwin University). Robin Chhabra — President Mr. Chhabra has been at the forefront of corporate acquisition activity within the digital gaming landscape for over a decade. His prior experience includes leading corporate strategy, M&A, and business development at two of the global leaders in the digital gaming industry, The Stars Group (“TSG”) and William Hill, and a leading supplier, Inspired Gaming Group (Nasdaq: INSE). Mr. Chhabra served on the Group Executive Committees of each of these companies. From 2017 to May 2020, Mr. Chhabra served as Chief Corporate Development Officer at TSG and, from 2019 to August 2020, he also served as the Chief Executive Officer of Fox Bet, a leading U.S. online gaming business which is the product of a landmark partnership between TSG and FOX Sports, a transaction which he led. During that period, Mr. Chhabra led several transactions which transformed TSG into the largest publicly listed online gambling operator in the world by both revenue and market capitalization and one of the most diversified from a product and geographic perspective with revenues of over $2.5 billion. Mr. Chhabra’s M&A experience is extensive and covers multiple global geographies across the digital gaming value chain and includes the following: • TSG/Flutter Entertainment Merger: In 2019, Mr. Chhabra led the TSG M&A team that was responsible for TSG’s $12.2 billion merger with Flutter Entertainment (LSE: FLTR). The merger between TSG and Flutter Entertainment is the largest transaction in the digital gaming industry to date. The combination created the largest publicly listed online gaming company with approximately 13 million active customers and leading product offerings, which include sports betting, online casino, fantasy sports and poker. The combined entity includes some of the world’s most iconic digital gaming brands such as Fanduel, Fox Bet, Sky Bet, PaddyPower, Betfair, PokerStars and SportsBet. TSG/Flutter Entertainment is one of the most geographically diverse digital gaming and media companies with leading positions in the United States, United Kingdom, Australia, Ireland, Italy, Spain, Germany and Georgia. • TSG/Sky Betting and Gaming (“SBG”): In 2018, Mr. Chhabra led the acquisition of SBG from CVC Capital Partners and Sky plc, Europe’s largest media company, in a transaction valued at $4.7 billion. At the time of the acquisition SBG was the largest mobile gambling operator in the United Kingdom and one of the fastest growing of the major operators having doubled its online market share in three years. The acquisition of SBG provided TSG with (a) greater revenue diversification, significantly enhanced expertise and exposure to sports betting just ahead of the judicial overturn of The Professional and Amateur Sports Protection Act of 1992 (PASPA) by the U.S. Supreme Court, (b) a leading position within the United Kingdom, the world’s largest regulated online gaming market, (c) improved products and technology as a result of the addition of SBG’s innovative casino and sports book offerings and a portfolio of popular mobile apps, and (d) expertise in deeply integrating sports betting with leading sports media companies, positioning TSG to create more engaging content, deliver faster growth and decrease customer acquisition costs. • William Hill (LSE: WMH): At William Hill, from 2010 to 2017, Mr. Chhabra served as Group Director of Strategy and Corporate Development where he led several transactions which contributed to William Hill’s transformation from a land-based gambling operator in the United Kingdom to a leading online-led international business. Mr. Chhabra led William Hill’s entry into the U.S. sports betting and online lottery markets with the acquisition of four businesses, including the simultaneous acquisitions of three U.S. sportsbooks, Cal Neva, American Wagering and Brandywine Bookmaking, in 2011 for an aggregate purchase price of $55 million. These businesses ultimately led William Hill to achieve a leading position in the U.S. sports betting market with a market share of 24% in 2019. Additionally, Mr. Chhabra played a key role in structuring William Hill’s successful joint venture with PlayTech Plc (LSE: PTEC) in 2008. The combined entity created one of the largest online gambling businesses in Europe at the time of its formation and led to William Hill’s buyout of Playtech’s interest for $637 million in 2013. Prior to the transaction, William Hill had struggled in its attempt to establish a strong online gaming platform and a meaningful presence outside the United Kingdom. Mr. Chhabra has also successfully completed four transactions worth over $1.2 billion in Australia, the world’s second largest regulated online gambling market, and various partnerships in Asia. Additionally, he completed several technology and media related transactions, including William Hill’s investment in NYX, where he worked with Mr. Davey on NYX’s transformational acquisition of OpenBet. Prior to working in the gaming sector, Mr. Chhabra was an equities analyst and a management consultant. Mr. Chhabra received a Bachelor of Science in Economics from the London School of Economics and Political Science. Eric Matejevich — Chief Financial Officer Mr. Matejevich is a seasoned gaming executive with extensive experience in both the online gaming and traditional casino industries. From February to August 2019, he served as Trustee and Interim-Chief Executive Officer of Ocean Casino Resort (“Ocean”) (formerly Revel Casino, which had a construction cost of $2.4 billion) in Atlantic City, where he successfully led the management team through an ownership change and operational turnaround effort. Over the course of seven months, Mr. Matejevich managed to reduce the property’s weekly cash burn of $1.5 million to an annualized cash flow run rate in excess of $20 million. Prior to Ocean, from 2016 to 2018, Mr. Matejevich served as the Chief Financial Officer of NYX. At NYX, he focused his efforts on integrating the company’s many acquisitions and multiple debt refinancings to simplify its capital structure and provided liquidity for growth initiatives. Additionally, Mr. Matejevich was instrumental to the executive team that sold NYX to Scientific Games for $631 million. Prior to NYX, from 2004 to 2014, Mr. Matejevich was the Chief Financial Officer of Resorts International Holdings and later, from 2011, also the Chief Operating Officer of the Atlantic Club Casino, a property under the Resorts International Holdings umbrella — a Colony Capital (NYSE: CLNY) entity. As Chief Financial Officer, he provided managerial oversight for all finance functions for a six-property casino company with annual gaming revenue exceeding $1.3 billion, 10,000 gaming positions, 7,000 hotel rooms and over 11,000 staff members during his tenure. Mr. Matejevich led the transition effort to integrate a four-casino, $1.3 billion acquisition from Harrah’s Entertainment and Caesars Entertainment (Nasdaq: CZR). As Chief Operating Officer of Atlantic Club, he lobbied for and was successful in obtaining the first internet gaming legislation passed in the United States. The Atlantic Club was the sole New Jersey casino proponent of the legislation. Prior to serving in various gaming positions, Mr. Matejevich was a Vice President of High Yield Research for Merrill Lynch, where he managed the corporate bond research effort for the gaming and leisure sectors and marketed high yield and other debt transactions totaling $4.8 billion. Mr. Matejevich received a Bachelor of Science in Economics from The Wharton School and a Bachelor of Arts in International Relations from The College of Arts and Sciences at the University of Pennsylvania. Our Board of Directors Morris Bailey — Chairman Over the past 10 years, Mr. Bailey has been a leader in turning around Atlantic City, as well as being among the first gaming executives to embrace online gaming and sports betting in the United States. In his efforts, Mr. Bailey partnered with two of the largest digital gaming companies in the world, PokerStars, part of the Stars Group, and DraftKings (Nasdaq: DKNG). In 2010, Mr. Bailey bought Resorts Atlantic City (“Resorts”) and initiated a comprehensive renovation which allowed for the property to be rebranded and repositioned. In 2012, Mr. Bailey signed an agreement with Mohegan Sun to manage the day-to-day operations of the casino. In addition to Mohegan Sun’s operational expertise and ability to reduce costs via economies of scale, Resorts gained access to their robust customer database. Soon thereafter, Mr. Bailey and his team focused on bringing online gaming to the property. In 2015, Resorts established a platform to engage in online gaming by partnering with PokerStars, now part of the $24 billion Flutter Entertainment, PLC (LSE: FLTR), to operate an online poker room in Atlantic City. In 2018, Resorts announced deals with DraftKings and SBTech to open a sportsbook on-property and online. For 2020 year-to-date, Resorts has performed in the top quartile in internet gross gaming revenue in New Jersey. Mr. Bailey’s efforts in New Jersey helped set the framework for expansion of online sports and gaming throughout the United States. In addition to his gaming interests, Mr. Bailey has over 50 years of experience in all facets of real estate development, asset M&A, capital markets and operations and is the founder, Chief Executive Officer and Principal of JEMB Realty, a leading real estate development, investment and management organization. Mr. Bailey has notable investment experience within the energy, finance and telecommunications sectors through investments in the Astoria Energy Plant, Basis Investment Group and Xentris Wireless. Tony Rodio — Director Nominee Mr. Rodio has nearly four decades of experience in the gaming industry. Most recently, Mr. Rodio served as the Chief Executive Officer and director of Caesars Entertainment Corporation (“Caesars”) (Nasdaq: CZR), one of the world’s most diversified casino-entertainment providers and the most geographically diverse U.S. casino-entertainment company, from April 2019 until its acquisition by Eldorado Resorts, Inc. in July 2020. Mr. Rodio led Caesars through its $17.3 billion merger with Eldorado Resorts, one of the largest transactions in the gaming industry to date. Additionally, Mr. Rodio was instrumental to Caesars’ expansion into the digital gaming industry and oversaw the implementation of new digital segments such as its Scientific Games powered retail sportsbook solution that now operates in various states throughout the U.S. From October 2018 to May 2019, Mr. Rodio served as Chief Executive Officer of Affinity Gaming. Prior to Affinity Gaming, he served as President, Chief Executive Officer and a director of Tropicana Entertainment, Inc. (“Tropicana”) for over seven years, where he was responsible for the operation of eight casino properties in seven different jurisdictions. During his time at Tropicana, Mr. Rodio oversaw a period of unprecedented growth at the company, improving overall financial results with net revenue that increased more than 50% driven by both operational improvements and expansion across regional markets. Mr. Rodio led major capital projects, including the complete renovation of Tropicana Atlantic City and Tropicana’s move to land-based operations in Evansville, Indiana. Each of these initiatives, among others, generated substantial value for Tropicana. Ultimately, Mr. Rodio’s efforts at Tropicana led to its sale to Eldorado Resorts in 2018 for $1.85 billion. Prior to Tropicana, Mr. Rodio held a succession of executive positions in Atlantic City for casino brands, including Trump Marina Hotel Casino, Harrah’s Entertainment (predecessor to Caesars), the Atlantic City Hilton Casino Resort and Penn National Gaming. He has also served as a director of several professional and charitable organizations, including Atlantic City Alliance, United Way of Atlantic County, the Casino Associations of New Jersey and Indiana, AtlantiCare Charitable Foundation and the Lloyd D. Levenson Institute of Gaming Hospitality & Tourism. Mr. Rodio brings extensive knowledge of and experience in the gaming industry, operational expertise, and a demonstrated ability to effectively design and implement company strategy. Mr. Rodio received a Bachelor of Science from Rider University and a Master of Business Administration from Monmouth University. Marlon Goldstein — Director Nominee Mr. Goldstein is a licensed attorney with nearly 20 years of experience in the gaming space. He joined The Stars Group (Nasdaq: TSG)(TSX: TSGI) in January 2014 as its Executive Vice-President, Chief Legal Officer and Secretary until his retirement from the company in July 2020 following the merger of TSG with Flutter Entertainment, PLC (LSE: FLTR). Mr. Goldstein also previously served as the Executive Vice-President, Corporate Development and General Counsel of TSG. Mr. Goldstein was also the senior TSG executive based in the United States and was one of the primary architects of TSG’s strategic vision for its U.S.-facing business. During his tenure, TSG grew from an approximately $500 million market-cap company to an approximately $7 billion market-cap company through a combination of organic growth and strategic mergers and acquisitions. Mr. Goldstein participated in numerous M&A transactions and capital markets offerings at TSG, including several transformational transactions in the digital gaming industry. Notable transactions in which Mr. Goldstein was involved include: • TSG/Flutter Merger: In 2019, TSG merged with Flutter for a $12.2 billion transaction value, the largest transaction in the digital gaming industry to date. • TSG/Fox Bet Partnership: In 2019, TSG entered into a partnership with FOX Sports to create FOX Bet in the U.S., a leading U.S. online gaming business. Wall Street Research estimates an approximate $1.1 billion valuation for Fox Bet post-partnership with The Stars Group. • TSG/Sky Betting & Gaming: In 2018, TSG acquired Sky Betting & Gaming, the largest mobile gambling operator in the United Kingdom at the time, for $4.7 billion. • TSG/CrownBet and William Hill: In 2018, TSG simultaneously acquired CrownBet and William Hill, two Australian operators, for a total of $621 million in a multi-part transaction. • TSG/PokerStars and Full Tilt Poker: In 2014, TSG acquired The Rational Group, which operated PokerStars and Full Tilt and was the world’s largest poker business, for $4.9 billion. Through his ability to legally structure large and complex transactions, Mr. Goldstein was integral to TSG’s vision of becoming a full-service online gaming company. Additionally, he assisted in structuring TSG’s capital markets activity, which generated liquidity for acquisitions and strengthened its balance sheet. Prior to joining TSG, Mr. Goldstein was a principal shareholder in the corporate and securities practice at the international law firm of Greenberg Traurig P.A., where he practiced for almost 13 years. Mr. Goldstein’s practice focused on corporate and securities matters, including mergers and acquisitions, securities offerings, and financing transactions. Additionally, Mr. Goldstein was the founder and co-chair of the firm’s Gaming Practice, a multi-disciplinary team of attorneys representing owners, operators and developers of gaming facilities, manufacturers and suppliers of gaming devices, investment banks and lenders in financing transactions, and Indian tribes in the development and financing of gaming facilities. Mr. Goldstein brings experience and insight that we believe will be valuable to a potential initial business combination target business. Mr. Goldstein received a Bachelor of Business Administration with a concentration in accounting from Emory University and a Juris Doctorate with highest honors from the University of Florida, College of Law. Sean Ryan — Director Nominee Mr. Ryan is a digital media and technology operator with extensive global experience in online payments, e-commerce, marketplaces, mobile ad networks, digital games, enterprise collaboration platforms, blockchain, real money gaming and online music. Since 2014, Mr. Ryan has been serving as Vice President of Business Platform Partnerships at Facebook, Inc. (“Facebook”) (Nasdaq: FB), where he leads a more than 500 person global organization that manages the Payments, Commerce, Novi/Blockhain, Workplace and Audience Network businesses. Prior to his current role, Mr. Ryan was hired in 2011 as the Director of Games Partnerships to lead and grow the global Games business at Facebook. While the Director of Games Partnerships, Mr. Ryan focused on re-shaping Facebook’s games and monetization strategies to derive more value for Facebook, its users and its partners, including the addition of a Real Money Gaming offering in regulated markets. Mr. Ryan’s team helped accelerate a major trend in engagement through cross-platform games and therefore the opportunity to increase users through establishing games on multiple platforms. Prior to joining Facebook, Mr. Ryan created the new social and mobile games division at News Corp, an American multinational mass media corporation controlled by Rupert Murdoch. While at News Corp, Mr. Ryan led the acquisition of Making Fun, a San Francisco social-game start-up, that created News Corp’s games publishing division. Before joining News Corp., Mr. Ryan founded multiple digital businesses such as Twofish, Meez, Open Wager and SingShot Media. Mr. Ryan co-founded Twofish in 2009, a virtual goods and services platform that provided developers with data analytics and insights for individual application’s digital economies. Twofish was later sold to online payments provider Live Gamer, where Mr. Ryan served on the board of directors. From 2005 to 2008, Mr. Ryan founded and led Meez.com, a social entertainment service combining avatars, web games and virtual worlds. The white label social casino gaming company Open Wager was spun out of Meez and was later sold to VGW Holdings, Mr. Ryan also co-founded SingShot Media, an online karaoke community, which was sold to Electronic Arts (Nasdaq: EA) and merged into its Sims division. We believe Mr. Ryan’s experience will be valuable to a potential initial business combination target and would provide an expanded perspective on the digital gaming landscape. Mr. Ryan received a Bachelor of Arts from Columbia University and a Master of Business Administration from the University of California, Los Angeles. Tom Roche — Director Nominee Mr. Roche has more than 40 years of experience in the gaming industry as a regulator, advisor and independent auditor. Mr. Roche joined Ernst & Young (“EY”) as a partner in 2003 and opened its Las Vegas office. He was subsequently appointed as the Office Managing Partner and Global Gaming Industry Market Leader. In 2016, Mr. Roche relocated to the EY Hong Kong office to supervise the expansion of the EY Global Gaming Industry practice in the Asia Pacific region. Mr. Roche has been integral to numerous transactions that have shaped the current gaming landscape, including: • Wynn Resorts (Nasdaq: WYNN) initial public offering: Mr. Roche was the lead partner on Wynn Resort’s initial public offering, which raised $450 million in 2002. • Harrah’s Entertainment/Apollo Management Group & Texas Pacific Group: Mr. Roche headed the regulatory advisory services on the buyout of Harrah’s Entertainment, the world’s largest casino company at the time, for $17.1 billion. • Dubai World/MGM Resorts: Mr. Roche headed the regulatory and due diligence advisory services to Dubai World in its approximately $5.1 billion investment in MGM. Dubai World bought 28.4 million MGM shares, or 9.5 percent of the casino operator, for $2.4 billion. It then invested $2.7 billion to acquire a 50% stake in MGM’s CityCenter Project, a $7.4 billion 76-acre Las Vegas development of hotels, condos and retail outlets. • MGM Growth Properties (NYSE: MGP) initial public offering: Mr. Roche provided tax and structural transaction services to MGM Resorts in the creation of MGM Growth Properties, a publicly traded REIT engaged in the acquisition, ownership and leasing of large-scale destination entertainment and leisure resorts. MGM Growth Properties raised $1.05 billion in its 2016 initial public offering. Mr. Roche also directed EY advisory services to boards and management teams for profit improvement and technology related initiatives. In addition, Mr. Roche provided advisory support to the American Gaming Association on several research projects, including those specifically related to sports betting, the revocation of The Professional and Amateur Sports Protection Act of 1992 (PASPA) and anti-money laundering best practices in the gaming industry. Equally, he has assisted government agencies in numerous international locations with enhancing their regulatory approach to governing the industry especially in the online gambling sector. Prior to joining Ernst & Young, Mr. Roche served as Deloitte’s National Gaming Industry Leader and as the co-head of Andersen’s Gaming Industry Practice in Las Vegas. In 1989, Mr. Roche was appointed by then Governor of the State of Nevada, Robert Miller, to serve as one of three members of the Nevada State Gaming Control Board for a four-year term, where he was directly responsible for the Audit and New Games Lab Divisions. As a board member, he spent a substantial amount of time assisting global jurisdiction regulators enact gaming legislation in the design of their regulatory structure. During his career, Roche has been involved in numerous public and private offerings of equity and debt securities. His background includes providing casino regulatory consulting services to casino licensees and to federal and state agencies including the National Indian Gaming Commission and the Nevada State Gaming Control Board, and industry associations such as the Nevada Resort Association and the American Gaming Association. We believe Mr. Roche’s highly regarded reputation as a gaming auditor and advisor in the gaming industry will be valuable for us and a potential business combination target. Mr. Roche is a member of the American Institute of Certified Public Accountants and is licensed by the Nevada State Board of Accountancy and Mississippi State Board of Public Accountancy. He received his Bachelor of Science degree in Accounting from the University of Southern California.
6/17 Edit: Great info guys. Keep it coming! If something changes, please let me know. I reached out to the mods asking about putting together a post to collect minimums for craps tables in Vegas and other places. If this post gains traction, it may get a sticky. It may also help cut down on the amount of posts asking for this info. I'll try to keep the body of the post updated. If information is correct, let me know. Update 6/18 - Nevada Gaming Board announced masks required at table games in Nevada. I haven't heard that this is being enforced yet. 6/30: Keep reporting, especially any of you heading to Vegas. We would love to hear what the mins are on the strip Let me know what casino, day or night and the minimums:
Vegas Strip Casino
Day Min
Night Min
Dividers
Comments
Aria
15
25
Unknown
Bellagio
10
25
Yes, all tables
Poker tables open
Caesars
15
25
No
Poker tables open
Casino Royale
N/A
N/A
N/A
Table Games not open
Cosmo
100
50-100
Encore
50
100
Yes, on some tables
Updated 6/16
Excalibur
10-15
Unknown
10 crapless, 15 regular
Flamingo
Rare (5) - 15
25
Harrah's
15
25
No
Confirmed no dividers per 6/16 Youtube video
Linq
15
25
No
Luxor
10
15
Mandalay Bay
N/A
N/A
MGM Grand
10
25
Yes, all tables
NY/NY
10
15
Yes, all tables
Osheas
Unknown
15
Paris
N/A
N/A
No
Opened 6/18 - Masks required at tables.
Planet Hollywood
N/A
N/A
No open date announced
Rio
N/A
N/A
No open date announced
Strat
Day
10
Unknown
Treasure Island
5
15
Venetian
Unknown
25
No
Wynn
25-50
50-100
Yes, on some tables
Updated 6/16
Downtown Casino
Day Min
Night Min
Dividers
Comments
Binions
10
10
California
10
10
The D
10
15
No glass
El Cortez
10
10
Yes, some tables
2 tables
Four Queens
5
5
No
Confirmed thru 6/14 Youtube video
Fremont
10
10
Golden Gate
5
5
From 6/9 on Vegas Message Board (no carnival games)
Sams Town
15
15
1 table
Offstrip Casino
Day Min
Night Min
Dividers
Comments
Aliente
10
10
Boulder Station
10
10
Cannery
5
5
up to 2 tables, a mask was provided but not required
Ellis Island
5
5
1 table
Gold Coast
5
5
Green Valley Ranch
10
10
2 tables open
The Orleans
10
25
up to 4 tables, I was asked to wear a mask
Palace Station
10
10
Unknown
Palms
N/A
N/A
No open date announced
South Point
5
5
2-3x tables w/ only one $5 buy in
Strat
5
10
Sunset Station
5
5
Other NV Casinos
Day Min
Night Min
Dividers
Comments
Edgewater (Laughlin)
10
10
Harrahs (Laughlin)
10
15
no
Atlantis (Reno)
5/10
5/10
2 tables with different mins
Cal Neva (Reno)
5
5
Circus Circus (Reno)
Closed
Closed
Closed table game pit
Eldorado (Reno)
10
10
Grand Sierra (Reno)
15
15-25
Peppermill (Reno)
10
10
3 craps tables
Silver Legacy (Reno)
10
10
Hard Rock (Tahoe)
Closed
Closed
Currently closed
Harrahs (Tahoe)
25
25
Montbleu (Tahoe)
10
15
Non/NV Casino
Day Min
Night Min
Dividers
Comments
Foxwoods (CT)
15
25
Mohegan (CT)
10-50
10-50
2 were 10, 2 $15, 1 $25, 1 $50. Plus a high rollers table
Harrington (DE)
10
15-25
Must wear mask and face shield
Blue Chip (Michigan City, IN)
5
10
5 minimum prop bets, 5 min ATS bet.
L’auberge (Lake Charles,LA)
25/50
25/50
2 $25 min and 2 $50 min tables. 1 bubble craps $5 min
Harrahs (Shreveport, LA)
15
25
Margaritaville (Shreveport, LA)
25
25
Ocean Downs (MD)
10
15
Maryland Live (MD)
25
50
Yes
5 tables, 4 per side. Electronic craps 15 min
MGM @ National Harbor
50-100
Yes
4 craps tables 2 were $50 and 2 were $100 mins. Not bubble craps or low roller options.
Firekeepers (Battle Creek, MI)
10
15+
No dividers, only distancing
1-2 tables depending on demand, did see it at $15 during the day $25 on Fri/Sat night. Masks required, no smoking. $3 Bubble Craps.
River City (St. Louis, MS)
20
20
Unknown
4 players per side. $20 min. You have to have at least a $20 bet for every throw to "hold your spot"
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Report your table minimums here (COVID Edition) part 3
Part 3 in the COVID series. To try and make this list more helpful, I have added Weekend Day and Weekend Night, as those can be vastly different than during the week. I'm trying to monitor Twitter and the Vegas Message Board to get some additional information. Keep sharing all that wonderful goodness. I'd like to update the wiki to talk about what sidebets casinos have, so if you know that info, I can add it to the table comments.
Vegas Strip Casino
Day Min
Night Min
Weekend Day
Weekend Night
Dividers
Comments
Aria
10
10
Unknown
Unknown
No
Updated 7/26
Ballys
10
15
10
Unknown
3 tables Updated 8/8
Bellagio
10
25
Unknown
Unknown
Yes, all tables
Caesars
15
25
Unknown
Unknown
No
Cosmo
15-25
50-100
Unknown
Unknown
Encore
10
10
10
10
Yes, on some tables
Updated 8/12
Excalibur
10-15
15
10
15
Updated 8/12
Flamingo
15
15-25
Unknown
25
Updated 8/8
Harrah's
15
25
25
25
No
Linq
15
15
Unknown
25
No
Updated 8/8
Luxor
10
10
15
15n
Updated 8/12
Mandalay Bay
15
Unknown
Unknown
Unknown
MGM Grand
10
25
Unknown
Unknown
Yes
NY/NY
10
15-25
15
Unknown
Yes
Updated 8/8
Osheas
Unknown
15
Unknown
Unknown
Paris
15
15
Unknown
Unknown
No
Updated 8/8
Sahara
5
10
10
10
Updated 8/15
Strat
Day
10
Unknown
10
25
No
Treasure Island
5
15
Unknown
Unknown
Venetian
10-15
25
Unknown
Unknown
No
Wynn
10
10
10
10
Yes, on some tables
Updated 8/12
Downtown Casino
Day Min
Night Min
Weekend Day
Weekend Night
Dividers
Comments
Binions
5
10
Unknown
Unknown
Binions had $5 table several times (opens at noon) Updated 8/17
California
10
10
Unknown
Unknown
Tables open at 11AM Updated 8/10
The D
10
15
Unknown
Unknown
No glass
Downtown Grand
10
10
Unknown
Unknown
Table opens at noon. Updated 8/10.
El Cortez
10
10
10
10
Yes, some tables
2 tables Updated 8/15
Four Queens
10
10
10
10
No
Updated 8/15
Fremont
10
10
10
Unknown
Updated 8/10.
Golden Gate
10
15
Unknown
Unknown
Updated 8/18
Golden Nugget
10-15
10
Unknown
Unknown
$15 with one table open on 8/18
Plaza
10
10
Unknown
Unknown
Updated 7/30
Sams Town
15
15
Unknown
Unknown
1 table
Offstrip Casino
Day Min
Night Min
Weekend Day
Weekend Night
Dividers
Comments
Aliente
10
10
Unknown
Unknown
Boulder Station
10
10
Unknown
Unknown
Cannery
5
5
Unknown
Unknown
up to 2 tables - now allowing 4 per side
Ellis Island
5
5
5
5
1 table - Updated 8/17 - I just called the pit at Ellis. Craps table opens up at 10am and its 5 dollars 90% of the time
Gold Coast
10
10
Unknown
Unknown
Green Valley Ranch
10
10
Unknown
Unknown
2 tables open
The Orleans
10
25
Unknown
Unknown
up to 4 tables, I was asked to wear a mask
Palace Station
10
10
Unknown
Unknown
Unknown
Palms
N/A
N/A
Unknown
Unknown
No open date announced
Red Rock
10
15
15
Unknown
Updated 8/14
South Point
5
5
5
10
No
Updated 8/15
Strat
5
10
Unknown
Unknown
Sunset Station
5
5
Unknown
Unknown
Other NV Casinos
Day Min
Night Min
Weekend Day
Weekend Night
Dividers
Comments
Edgewater (Laughlin)
10
10
Unknown
Unknown
Harrahs (Laughlin)
10
15
Unknown
Unknown
no
Atlantis (Reno)
5/10
5/10
Unknown
Unknown
3 tables on weekends
Cal Neva (Reno)
5
5
Unknown
Unknown
Circus Circus (Reno)
Closed
Closed
Unknown
Unknown
Closed table game pit
Eldorado (Reno)
5
10
Unknown
Unknown
Grand Sierra (Reno)
15
15-25 Unknown
Unknown
Peppermill (Reno)
5
5
10
10
3 craps tables
Silver Legacy (Reno)
10
10
Unknown
Unknown
Hard Rock (Tahoe)
5
5
Unknown
Unknown
Harrahs (Tahoe)
10
10
Unknown
Unknown
Montbleu (Tahoe)
10
15
Unknown
Unknown
Nugget (Wendover)
5
5
5
5
Updated 7/31
Peppermill (Wendover)
5
5
10
10
Updated 7/31
Rainbow (Wendover)
5
5
10
10
Updated 7/31
Non/NV Casino
Day Min
Night Min
Weekend Day
Weekend Night
Dividers
Comments
Wind Creek (Wetumpka, AL)
15
25
Unknown
Unknown
4 to a table Updated 7/31
Sycuan (San Diego, CA)
10
10
Unknown
Unknown
Masks required
Barona (So Cal)
10
15
10
10-15
2 tables 2 per side, dealers managing bets for players. Updated 8/21 ($10 at times)
Harrahs (So Cal)
15-25
15-25
15-50
15-50
No
Updated 7/31
Viejas (So Cal)
N/A
N/A
Unknown
Unknown
No live tables
Foxwoods (CT)
15
25
Unknown
Unknown
Mohegan (CT)
15-25
25
Unknown
Unknown
2 were 10, 2
Harrington (DE)
15
15-25
Unknown
Unknown
Must wear mask and face shield
Rivers (Chicago, IL)
15
15
Blue Chip (Michigan City, IN)
5
10
Unknown
Unknown
5 minimum prop bets, 5 min ATS bet.
Caesars Southern IN
10
15
15
25
Updated 8/5
French Lick Resort (French Lick, IN)
15
15
25
25
Tables open at 11am and close at 3AM. Updated 8/5
Harrah's Hooiser Park (Anderson, IN)
10
10
Unknown
Unknown
Indiana Grand (IN)
10
15
Unknown
Unknown
No
Belle (Baton Rogue, LA)
5
10
Unknown
Unknown
one half sized table sometimes they open the big one. $5 small table and $10 big late at night
Hollywood (Baton Rogue, LA)
5
10
Unknown
15
Updated 7/24
L’auberge (Baton Rogue,LA)
15
15
Unknown
Unknown
No
L’auberge (Lake Charles,LA)
15
15
Unknown
Unknown
No
1 bubble craps $5 min
El Dorado (Shreveport, LA)
10
10
10
10
Updated 8/17
Horseshoe (Shreveport, LA) 15
15
15
15
Updated 8/17
Margaritaville (Shreveport, LA) 15
15
15
15
Updated 8/17
Ocean Downs (MD)
10
15
Unknown
Unknown
Maryland Live (MD)
25
50
50
Unknown
Yes
5 tables, 4 per side. Electronic craps 15 min
MGM @ National Harbor
50-100
Unknown
Unknown
Yes
4 craps tables 2 were $50 and 2 were $100 mins. Not bubble craps or low roller options.
Firekeepers (Battle Creek, MI)
10
15+
Unknown
Unknown
No dividers, only distancing
1-2 tables depending on demand, did see it at $15 during the day $25 on Fri/Sat night. Masks required, no smoking. $3 Bubble Craps.
Four Winds Casino
15
15
Unknown
Unknown
Digital craps table 5$ min Tuesday and Sunday night. Did not check bubble craps
Gun Lake (Wayland, MI)
10
15
Unknown
Unknown
No
Temp check, masks, usually the crapless table is open
Turtle Creek (Traverse City, MI)
5
Unknown
Unknown
Unknowned
2 tables, temp check, masks
Soaring Eagle (Mt Pleasant, MI)
10
15
Unknown
Unknown
Yes
5 players per side with glass. Tough to hear dealer.
Hollywood Casino, Maryland Heights (St Louis) MO
15
15
Unknown
Unknown
1 regular table & 1 no craps. 4 per side. No outside drinks.
River City (St. Louis, MS)
20
20
Unknown
Unknown
Unknown
4 players per side. $20 min. You have to have at least a $20 bet for every throw to "hold your spot"
Beau Rivage (Biloxi, MS)
25
25
Unknown
Unknown
unknown
3 tables
Boomtown (Biloxi, MS)
10
10
Unknown
Unknown
Unknown
1 table
IP (Biloxi, MS)
25
25
Unknown
Unknown
Scarlett Pearl (Biloxi, MS)
15
25
Unknown
Unknown
No
Masks required, temp check
The Palace Biloxi, MS)
10
15
Unknown
Unknown
Treasure Bay (Biloxi, MS)
10
10
Unknown
Unknown
Harrah’s Cherokee & Murphy
15
15
Unknown
Unknown
No
Harrahs River Valley (Murphy, NC)
25
25
Unknown
Unknown
Ballys (AC, NJ)
15
15
Unknown
10
Updated 7/29
Caesars (AC, NJ)
15
15
Unknown
15-25
Updated 7/29
Harrahs (AC, NJ)
15
15
Unknown
Unknown
Hard Rock (AC, NJ
15
25
Unknown
Unknown
2 tables - Updated 7-29
Resorts (AC, NJ)
15
25
Unknown
15
Yes
1 table - Updated 7-29
Ocean (AC, NJ)
10
15
15
25
Yes
4-6 tables
Buffalo Creek (NY)
15
25
Unknown
Unknown
Seneca Niagra (NY)
10
15
Unknown
Unknown
1 table, can go up to $25
Jack/Harrah's (Cincinnati, OH)
25
25
25
25
3 tables, $25 open to close
Hollywood (Columbus, OH)
10-15
Unknown
Unknown
Unknown
Unknown
2 tables, masks required
Hollywood (Grantville, PA)
15
25
Unknown Unknown
Unknown
2 tables, masks required
Harrah's Philly (PA)
Unknown
Unknown
15
25
Updated 8/10
Meadows (PA)
10
10
Unknown
Unknown
2-3 tables.
Mohegan Sun (PA)
Unknown
Unknown
25-50
Unknown
Windcreek (PA)
10
10
Unknown
Unknown
Mount airy (PA)
10
10
Unknown
Unknown
Valley Forge (PA)
10
Parx (Bensalem, PA)
15
25
Unknown
Unknown
15 but maintaining 25
Southland Casino Racing (West Memphis, TN)
N/A
N/A
Unknown
Unknown
Yes
4 tables all closed. Other pit games open with plexiglas dividers. Bubble craps $5 minimum.
Mardi Gras (Nitro, WV)
15
Usually open on weekends - Updated 7/28
*Last update 8/21 Part 1. It's getting buried so I figured we would make a new one. Part 2 Pulled additional info from here.
They obviously took a hard hit from COVID being in the travel/hospitality/gambling industry. I was fortunate enough to get in at $13.5 and have slowly bought more as it rises (currently @ $21.15 as of 3pm EST May 8). They recently had a huge acquisition of Ceasars Casino on the Las Vegas strip, and are in a position to own a majority of hotel casinos located on the Las Vegas strip. I came across this article discussing how their mergeacquisition could be in jeopardy. I’m also seeing positive news that the deal is going through which is a great sign. Does anyone else have shares of ERI? Do you plan on selling, holding or investing in more shares? I most certainly plan on holding, seeing as the 52 week average is $70.74. I don’t have any strong information that shows it will reach that point, but I would be more than happy to exit somewhere in the middle. Edit: spelling
Since we're talking about Mafia IV ideas, here is my concept for a 3-part Mafia IV set between 1977 and 1979.
I've had an idea for a Mafia IV that would be a 3-chapter game, with each one sold and released separately. They would take place in: Chapter I - The Italian island of Sicily, with the large city of Vucciria (Palermo), as well as towns of Casbach (Mazara del Vallo) and Templi (Agrigento), plus the countryside. March 1977-October 1977. Chapter II - The city of Las Platas, Aztec (Las Vegas, NV) and its metro area, as well as the Cañon Rojo (Red Rock Canyon) and Lake Draught (Lake Mead) areas, and the McHawkins Army Base. October 1977-May 1978. Chapter III - Empire Bay, plus the coast of West Guernsey (New Jersey) with the towns of Trunk (Long Branch) and Westport (Atlantic City). February 1979-September 1979. Story
Chapter I - Paolo Baldini, the 22-year-old son of Vizzini crime family member Gustavo Baldini, who used to live in Las Platas and help his friend Patrizio Sinacore run a casino there, joins the Vizzinis with the encouragement of Ennio Muraca, a family friend in the mob. Together with other young Vizzini guys, he works his way up in the gang, becoming a made man. However, his father's murder by the rival Serrata family makes his suspicions of being targeted arise; he moves to Sinacore in Platas, while having his family move to relatives on the "boot".
Chapter II - Paolo arrives in Platas, only to find that Sinacore's casino isn't doing as well as he expected, and is on track to losing its license, thanks to the rivals of the Vizzinis' LP chapter, the Lavianos. Other enemies are the White Knights, a white supremacist gang, the Highway Angels, a biker gang and the Hispanic Highgate Boys. He still helps the Vizzinis make a stand, while making Sinacore trust him (he originally deeply believed that Paolo's father betrayed him by leaving) by stopping the license cancellation, and finally helps them in a bombing of the Lavianos' Desierta Resort and a heist on the Laviano-funded Domus Aurea (stand-in for Caesar's Palace) casino. However, the heist leaves him with people in Las Platas who know what he did, many not friendly, so Baldini moves to Empire Bay with his cut.
Chapter III - Paolo learns that one of his father's killers, Ariberto Falbo, is living in Empire Bay. The man who tells him that is Elpidio Domino, a man who was nearly killed by Falbo. Together, they kill Falbo, but this only puts them in a deeper hole of murders, finally drawing the ire of the Vinci crime family on them, and to add insult to injury, they also mess with the Triads' and Bombers' business. The game ends on a cliffhanger, suggesting that Baldini gets killed by the Bombers, as well as the murder of Domino.
New features:
Multiplayer would be added, with the players working as members of the Vizzini (Platami, Las Platas) or Sabella (Empire Bay) crime families, doing jobs (both single-person and cooperative, as well as heists) for them.
It would be the first Mafia game with a first-person view, as well as 4K capabilities.
Motorcycles and planes are introduced, with the motorcycles available since the start of Chapter I, while planes are introduced by a flight school mission in Chapter II.
Players are able to own, buy and customize cars, boats, motorcycles and planes they want to have. Select (though it's a wide range) vehicles can also be equipped with bulletproof windows, run-flat tires, armor and telephones. Customization can be found on traffic vehicles (you never know if that luxury sedan doesn't also have a phone or run-flats, or you can see a gangster's chopper motorbike, or a plane with floaters).
Players can use payphones, phones in open houses or businesses or car phones to call support from their gang (manpower, gun store, vehicle delivery), call a cab before vehicle delivery or call the police on their assailants.
Players can wear different types of clothes, with weapon carry limitations depending on the clothes worn (e.g. you can only conceal small handguns and something like a garota in shorts and a tank top, but a longcoat can hide a lot more). Excess guns can be put in car trunks or gloveboxes.
Players can buy and own apartments and houses, and have a choice of interior decor and furnishings. They can also get plane hangars.
-Players can watch fictional TV shows and news (think GTA IV/V, but more serious) on 2 different channels.
550 - Fiat 500 2-door sedan, 650 - Fiat 126 2-door sedan, 800 - Fiat 850 2-door sedan, 1100 - Fiat 127 3-door hatchback, 1400V - Fiat 238 panel van, 1600 - Fiat 124 4-door sedan, 1800 - Fiat 131 Mirafiori 4-door sedan (incl. police), 1900 - Fiat 125 5-door wagon, 1800SV - Fiat 124 Sport Spider roadstetarga/coupe, 2000D - Fiat 132 4-door sedan (incl. taxi), Tuscani - Fiat Campagnola 2-door offroader,
Cesare:
Arco - Alfa Romeo Alfasud 4-door fastback, Cabrio - 1974 Alfa Romeo Spider 2-door roadstetarga/coupe, Falerno - Alfa Romeo Alfetta 4-door sedan (incl. police and Carabinieri), Medici - Alfa Romeo Giulia (Type 105) 4-door sedan (incl. Carabinieri),
Chaffeque:
XT - Citroen DS21 4-dooor sedan/convertible,
Classwagon:
80 - 1974 Oldsmobile 88 4-door hardtop/hearse,
Delizia:
3000 Riviera - Ferrari 308 2-door coupe/targa, 4200 Tampa - Ferrari Daytona 2-door coupe/targa/convertible,
Provincial Series VI - 1975 Lincoln Continental Mark IV 2-door coupe/convertible, Provincial Series VII - 1977 Lincoln Continental Mark V 2-door coupe/convertible,
Ball - VW Rabbit Mk1 3-door hatchback/convertible, Model A "Bug" - VW Beetle 2-door sedan/convertible, Model B "Freerider" - 1966 VW Type 2 panel van/minibus,
Potomac:
Longchamp - 1976 Pontiac Grand Ville 2-door coupe/convertible, Sarthe (1st gen) - 1970 Pontiac LeMans 2-door coupe/convertible, Sarthe (2nd gen) - 1976 Pontiac LeMans 4-door sedan (incl. police),
Beverly - 1955 Chevrolet Bel Air coupe/convertible, Compostela - 1968 Chevrolet El Camino 2-door pickup, Dispatcher 2500 - 1973 Chevrolet Suburban K20 4-door SUV (incl. sheriff), Executive - 1977 Chevrolet Impala 4-door sedan (incl. police, taxi and detective), Frigate - 1971 Chevrolet Corvette 2-door coupe/targa/roadster, Ponderosa - 1973 Chevrolet K-5 Blazer (incl. sheriff and military), Shuboir - 1975 Chevrolet Chevelle 5-door wagon, Truck 3500 - 1973 Chevrolet C30 double-cab pickup/tow truck (incl. military), Valestra - 1975 Chevrolet Nova 3-door hatchback,
Smith:
Cargoline - 1972 Ford Econoline 2-door panel van/minibus, Carino - 1971 Ford Pinto 3-door hatchback, Coupe - 1932 Ford 2-door coupe/convertible, Cross-Country - 1972 Ford Country Squire 4-door wagon, Lakefield - 1963 Ford Fairlane 4-door sedan, S200 - 1965 Ford F-200 single cab pickup truck, SLT - 1971 Ford LTD 4-door sedan, Thunderbolt - 1970 Ford Thunderbird 4-door sedan/convertible,
Stewart-Charles:
Golden Dawn - Rolls-Royce Silver Shadow 4-door sedan,
Tokai:
Union - 1975 Honda Accord 3-door hatchback. Chapter III:
Aurea:
Aero - Lancia Stratos 2-door coupe/targa,
Assar:
400 - Volvo 244 4-door sedan,
Bastelli:
1900 SV - Fiat 124 Sport Spider 2-door coupe/targa/roadster,
Loire - 1977 Lincoln Versailles 4-door sedan, Provincial Series VI - 1975 Lincoln Continental Mark IV 2-door coupe/convertible, Provincial Series VII - 1977 Lincoln Continental Mark V 2-door coupe/convertible,
Ball - VW Rabbit Mk1 3-door hatchback/convertible, Model A "Bug" - VW Beetle 2-door sedan/convertible, Model B "Freerider" - 1966 VW Type 2 panel van/minibus,
Glider - 1974 Honda Goldwing GL 1000, T90 - 1969 Honda C90, TX125 - 1973 Honda CR125M, Boats: Returning from Mafia III (Vindicator and Airboat only in Chapter II and III), plus:
Cassa:
M400 - 1970s medium-sized motorboat (incl. Italian police and coast guard), U800 - 1960s tugboat, U900 - 1960s fishing smack,
MAME 0.196, our March release, is here just in time for Easter, and it’s packed with all the goodness you’ve come to expect. In a very exciting development, Team Caps0ff have extracted the C-chip data for Volfied, Superman, Rainbow Islands, and most importantly, Bonze Adventure. This cleanly fixes some of the most long-standing emulation issues in MAME. The improvements to Sega Model 2 have continued, with Virtua Fighter 2 and Motor Raid now considered working. Other Model 2 games are greatly improved as well. For fans of 8-bit home computers, MAME 0.196 has improved ZX Spectrum family emulation, fixing many graphical glitches. A QuikLoad option has been added to several CP/M-80 machines, allowing .COM files to be loaded directly after the operating system has booted. Emulated IEEE-488 (GPIB) can now be tunnelled over sockets, opening up the possibility to simulate peripherals outside MAME. Interpro progress has continued, and is now at the point where you can boot the rebuild floppy. Other new working arcade games include Big Buck Hunter, an older joystick-controlled version of Ghox, and a rare unprotected version of Opa Opa. With some fixes to our vector maths, War: The Final Assault is working, and Gunpey has been made playable using decompressed sprite data extracted from a working board. New LCD hand-helds include Dennis the Menace, Double Dragon 3, Jurassic Park, Spider-Man, The Addams Family, The Flash, and X-Men - Project X. In an emulation first, MAME 0.196 supports QSound DSP emulation. For now, it’s only enabled for the vgmplay driver by default, and it requires a fairly fast computer to emulate at full speed. It will be enabled by default when system requirements are a bit more modest. The SH-4 recompiler has been enabled by default for Dreamcast-derived systems, giving substantial performance improvements. Of course, there are plenty of other improvements. As always, source and Windows binaries are available from the download page.
MAMETesters Bugs Fixed
00205: [Crash/Freeze] (asuka.cpp) bonzeadv: After dying in cave accessed via the secret hole, you restart trapped in darkness (Caps0ff)
00377: [Crash/Freeze] (asuka.cpp) bonzeadv: From third level, game hangs on dying because restart level is wrong (Caps0ff)
06287: [Graphics] (spectrum.cpp) spectrum, spec128, specpl3e: All in-game sprites from Comando Tracer flicker when moving (geecab)
06425: [Graphics] (spec128.cpp) specpl3e: Sprites flickering at level 2 and 6 in Terminator 2 - Judgement Day (geecab)
06869: [Plugins] Lua Cheat Plugin: Some cheat commands are ignored using Lua cheat engine (Carl)
06894: [Crash/Freeze] (taito_f3.cpp) ridingf, ringrage and clones: Exception after logo is displayed (cam900)
06895: [Graphics] (rohga.cpp) Many sets in rohga.cpp: Graphic “strips” of corruption (cam900)
06900: [Graphics] (holeland.cpp) holeland, holeland2: Priority bug on the boss level (Angelo Salese)
06908: [Speed] (iteagle.cpp) bbhcotw, bbh2sp: Game runs slow on certain levels despite being 100% in MAME (snow?) (Ted Green)
06917: [Sound] (artmagic.cpp) cheesech: New NVRAM causes a blasted sound on Get Ready screen at beginning of game (AJR)
06921: [Sound] (vigilant.cpp) All sets in vigilant.cpp: No sound (AJR)
New working machines
Big Buck Hunter (v1.00.14) [coolmod]
Casio RZ-1 [Arashikage, Dirk Best, R. Belmont]
Dennis the Menace (Tiger handheld) [hap, Sean Riddle]
Double Dragon 3 - The Rosetta Stone (Tiger handheld) [hap, Sean Riddle]
Jurassic Park (Tiger handheld) [hap, Sean Riddle]
Spider-Man (Tiger handheld) [hap, Sean Riddle]
The Addams Family (Tiger handheld) [hap, Sean Riddle]
The Flash (Tiger handheld) [hap, Sean Riddle]
Warai no Hana Tenshi [yukaritamura]
X-Men - Project X (Tiger handheld) [hap, Sean Riddle]
New working clones
Acorn Electron (64K Master RAM Board) [Nigel Barnes]
Big Buck Hunter II - Sportsman's Paradise (v2.02.08) [Ted Green]
Big Buck Hunter II - Sportsman's Paradise (v2.02.09) [Ted Green]
Dragon 64 (HD6309E CPU) [David Ladd]
Ghox (joystick, older) [caius]
Irion [Robbbert, mcp]
Master Boy (Spanish, PCB Rev A) [ARPA, Recreativas.org]
Opa Opa (Rev A, unprotected) [ShouTime, Charles MacDonald, Smitdogg, The Dumping Union]
Street Fighter II: The World Warrior (Thunder Edition, bootleg, set 2) [coolmod, The Dumping Union]
Street Fighter III 3rd Strike: Fight for the Future (Japan 990512) [Guru]
Street Fighter III 3rd Strike: Fight for the Future (Japan 990608) [Guru]
Super Cobra (bootleg, set 2) [Belike]
Tano Dragon 64 (NTSC; HD6309E CPU) [David Ladd]
The Real Broadway (9131-20-00 R0C) [Brian Troha, The Dumping Union]
TI-73 Explorer (bootleg) [Julian Lachniet, critor]
Machines promoted to working
Gunpey (Japan) [Peter Wilhelmsen, Morten Shearman Kirkegaard, David Haywood]
Mephisto Amsterdam [Sandro Ronco]
Motor Raid - Twin [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
Virtua Fighter 2 (Version 2.1) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
War: The Final Assault (EPROM 1.9 Mar 25 1999, GUTS 1.3 Apr 20 1999, GAME Apr 20 1999) [Ted Green]
Clones promoted to working
Eyes (Italy) [Corrado Tomaselli, The Dumping Union]
Mephisto Dallas [Sandro Ronco]
Mephisto Dallas 16 Bit [Sandro Ronco]
Mephisto Dallas 32 Bit [Sandro Ronco]
Mephisto Roma [Sandro Ronco]
Mephisto Roma 32 Bit [Sandro Ronco]
Virtua Fighter 2 [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
Virtua Fighter 2 (Revision A) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
Virtua Fighter 2 (Revision B) [Angelo Salese, R. Belmont, O. Galibert, ElSemi]
War: The Final Assault (EPROM 1.3 Apr 7 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [Ted Green]
War: The Final Assault (EPROM 1.6 Jan 14 1999, GUTS 1.1 Mar 16 1999, GAME Mar 16 1999) [Ted Green]
War: The Final Assault (EPROM 1.91 Apr 13 1999, GUTS 1.3 Apr 7 1999, GAME Apr 7 1999) [Ted Green]
New machines marked as NOT_WORKING
Badlands (Konami, set 1) [Angelo Salese]
Casio CZ-101 [Dirk Best]
Casio HT-6000 [Dirk Best]
CIT-101 [Doug Crawford]
Diablo HyType II Series 1300 CPU [Edström]
e-kara (US?) [Sean Riddle, Peter Wilhelmsen]
e-kara Volume 1 (US?) [Sean Riddle, Peter Wilhelmsen]
e-kara Volume 2 (US?) [Sean Riddle, Peter Wilhelmsen]
EA Sports Madden Football (NTSC) [Sean Riddle, Peter Wilhelmsen]
Excite Fishing DX (Japan) [Sean Riddle, Peter Wilhelmsen]
Let's! TV Play Classic - Namco Nostalgia 1 [Sean Riddle, Mr. Do]
Let's! TV Play Classic - Namco Nostalgia 2 [Sean Riddle, Peter Wilhelmsen]
Let's! TV Play Classic - Taito Nostalgia 2 [Sean Riddle, Mr. Do]
Lord Of The Rings - Warrior of Middle-Earth [Sean Riddle, Peter Wilhelmsen]
Lucky Draw (Pinball) [PinMAME]
Milton Bradley Electronic Milton [Sean Riddle]
MX Dirt Rebel [Sean Riddle, Peter Wilhelmsen]
Photo Play 2004 [Asure, The Dumping Union]
Play TV Football (NTSC) [Sean Riddle, Peter Wilhelmsen]
Play TV Rescue Heroes [Sean Riddle, Peter Wilhelmsen]
Play TV Snowboarder (Blue) (NTSC) [Sean Riddle, Peter Wilhelmsen]
Poly Proteus (Standalone) [Nigel Barnes, Andrew Trotman]
TV Wild Adventure Mini Golf [Sean Riddle, Peter Wilhelmsen]
New clones marked as NOT_WORKING
Arbiter Discmonitor A-01 [Nigel Barnes]
Badlands (Konami, set 2) [Angelo Salese]
ConnecTV Snowboarder (Blue) (PAL) [Sean Riddle, Peter Wilhelmsen]
Daytona USA (GTX 2004 Edition) [anonymous]
Earthshaker (Prototype) (PA-4) [PinMAME]
Game King (EZ Pay, v4.0) [unknown]
Strange Science (Rev C) [Gerald (COY), The Dumping Union]
Super Seven [caius, The Dumping Union]
TI-83 Plus (bootleg) [Julian Lachniet, critor]
TI-84 Plus (Boot Code 1.02) [Julian Lachniet, critor]
TI-84 Plus (Boot Code 1.03) [Julian Lachniet]
TI-84 Plus (bootleg) [Julian Lachniet, critor]
TI-84 Plus Color Edition (Boot Code 5.00) [Julian Lachniet, critor]
TI-84 Plus Color Edition (Boot Code 5.15) [Julian Lachniet]
TI-84 Plus Color Edition (Boot Code 5.30) [Julian Lachniet]
TI-84 Plus Orion (Boot Code 1.02) [Julian Lachniet]
TI-84 Plus Orion (Boot Code 1.03) [Julian Lachniet]
TI-84 Plus Orion (bootleg) [Julian Lachniet]
TI-84 Plus Silver Edition (Boot Code 1.03) [Julian Lachniet]
TI-84 Plus Color Silver Edition (Boot Code 4.0) [Julian Lachniet]
TI-84 Plus Silver Edition (bootleg) [Julian Lachniet, critor]
DeluxePaint II-PC (French), HP Terminal Program HP24597A, Links - The Challenge of Golf (v1.45), Lombard RAC Rally [breiztiger]
Bodyworks - An Adventure in Anatomy [Dan Tootill]
Banner Blue Movie Guide, Dungeon of Pun III (Gemini Shareware), Roger Ebert's Deluxe Movie Home Companion - 1986-1992 Editions, Video Companion: The Software (Spring '92 Edition) [Foone Turing]
Links - Championship Course - Firestone Country Club, Microsoft Macro Assembler 5.1 (MS OS/2 Tools) [breiztiger]
AudioClips Digital Sounds for Windows 3.1 - Star Trek: The Next Generation - "Encounter at Farpoint", Business Clip Art PicturePak 1, Programming Examples for Advanced Programmer's Guide to SuperVGAs [Foone Turing]
Alone in the Dark, Alone in the Dark (French), Home Repair Encyclopedia [Justin Kerk]
megadriv: LEGO Batman (Rus) [VedsaGolfer]
snread: A Ghost in the House, The Third Circle [David Viens]
snspell: Les Mots Difficiles (Module No. 2) [David Viens]
x1_flop: Donkey Kong 3 - Dai Gyakushuu [famicomical]
New NOT_WORKING software list additions
3do_m2: Shooter 2D [incog]
dc: 4x4 Evo (Euro, Prototype 20010109), Bokomu no Tatsujin (Jpn), Card of Destiny: Hikari to Yami no Tougousha - Genteiban (Jpn), Castle Fantasia: Seima Taisen (Jpn), Chaos Field (Jpn, Sega Direct), Chaos Field (Jpn, Sega Direct, Rev. 1), Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou - Message Kit (Jpn), Christmas Seaman: Omoi o Tsutaeru Mou Hitotsu no Houhou - Present Disc (Jpn), Comic Party (Jpn), Confidential Mission (Jpn), Cool Cool Toon (Jpn), CR Hissatsu Shigotonin: Pachitte Chonmage @VP@CHI (Jpn), Dave Mirra Freestyle BMX (World, Prototype 20000907), Dave Mirra Freestyle BMX (World, Prototype 20001016), Daytona USA 2001 (Euro, Prototype 20010227), Dead or Alive 2 (Euro), Dead or Alive 2 (Euro, Prototype 20000611), Dead or Alive 2/Fur Fighters (Euro), Dead or Alive 2 (Jpn), Dead or Alive 2 - Shokai Genteiban (Jpn), Dead or Alive 2 (USA), Death Crimson 2: Meranito no Saidan (Jpn), Death Crimson OX (USA), Deep Fighter (Euro), Deep Fighter (Fra), Deep Fighter (Fra, Prototype 20000505), Deep Fighter (Ger), Deep Fighter (USA), Dejiko no Maibura (Jpn), Demolition Racer: No Exit - Demo Version (USA), Demolition Racer: No Exit (USA), Dengen Tenshi Taisen Mahjong Shangri-La (Jpn), Denpa Shounen-teki Kenshou Seikatsu Soft: Nasubi no Heya (Jpn), Densha de Go! 2: Kousoku-hen 3000 Bandai (Jpn), Derby Tsuku 2 (Jpn), Derby Tsuku: Derby Ba wo Tsukurou! (Jpn), deSPIRIA (Jpn), Di Gi Charat Fantasy (Jpn), Di Gi Charat Fantasy - Shokai Genteiban (Jpn), Digital Keiba Shinbun: My Trackman (Jpn), Dino Crisis (Euro), Dino Crisis (Fra), Dino Crisis (Ger), Dino Crisis (Ita), Dino Crisis (Jpn), Dino Crisis (USA), Disney Les 102 Dalmatiens à la rescousse ! (Fra, Ger, Ita, Spa), Disney/Pixar Buzz Lightyear of Star Command (Euro), Disney/Pixar Buzz Lightyear of Star Command (USA), Disney/Pixar Captain Buzz Lightyear: Star Command (Ger), Disney/Pixar Les aventures de Buzz l'Eclair (Fra), Disney/Pixar Toy Story 2: Buzz l'Eclair à la rescousse ! (Fra), Disney/Pixar Toy Story 2: Buzz Lightyear eilt zur Hilfe! (Ger), Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue! (Euro), Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue! (USA), Disney's 102 Dalmatians: Puppies to the Rescue (Euro), Disney's 102 Dalmatians: Puppies to the Rescue (Euro, Prototype 20000110), Disney's 102 Dalmatians: Puppies to the Rescue (USA), Disney's Dinosaur (Euro), Disney's Dinosaur (USA), Disney's Donald Duck "Goin' Qu@ckers" (USA), Disney's Donald Duck "Qu@ck Att@ck"?*! (Euro), Doguu Senki: Haou (Jpn), Doki Doki Idol Star Seeker Remix (Jpn), Dorimaga GD Vol. 10 (Jpn), Dorimaga GD Vol. 11 (Jpn), Dorimaga GD Vol. 12 (Jpn), Dorimaga GD Vol. 1 (Jpn), Dorimaga GD Vol. 2 (Jpn), Dorimaga GD Vol. 3 (Jpn), Dorimaga GD Vol. 4 (Jpn), Dorimaga GD Vol. 5 (Jpn), Dorimaga GD Vol. 6 (Jpn), Dorimaga GD Vol. 7 (Jpn), Dorimaga GD Vol. 8 (Jpn), Dorimaga GD Vol. 9 (Jpn), Dousoukai 2: Again & Refrain (Jpn), Draconus: Cult of the Wyrm (USA), Draconus: Cult of the Wyrm (World, Prototype 20000127), DragonRiders: Chronicles of Pern (Euro), DragonRiders: Chronicles of Pern (USA), Dragons Blood (Euro), Dreamcast Express Extra (Jpn), Dreamcast Express Vol. 1 (Jpn), Dreamcast Express Vol. 2 (Jpn), Dreamcast Express Vol. 3 (Jpn), Dreamcast Express Vol. 4 (Jpn), Dreamcast Express Vol. 5 (Jpn), Dreamcast Express Vol. 6 (Jpn), Dreamcast Express Vol. 7 (Jpn), Dreamcast Middleware Conference Demo Disc Part 2 (World), Dreamcast System-Disc 2 (World), Dreamcast Visual Memory Data Issue (Jpn), DreamFlyer (Jpn), DreamKey 3.0 (Euro), DreamKey (Euro), DreamKey (Euro, Rev. 1), DreamKey Version 1.5 (Euro), DreamKey Version 1.5 (Fra), DreamKey Version 2.0 (Bel, Fin, Ned, Swe, Swi), DreamOn Collection 2 (Euro), DreamOn Collection 3 (Euro), DreamOn Collection 4 (Euro), DreamOn Volume 10 (Euro), DreamOn Volume 10 (Ger), DreamOn Volume 11 (Euro), DreamOn Volume 12 (Euro), DreamOn Volume 13 (Euro), DreamOn Volume 14 (Euro), DreamOn Volume 15 (Euro), DreamOn Volume 16 (Euro), DreamOn Volume 17 (Euro), DreamOn Volume 18 (Euro), DreamOn Volume 19 (Euro), DreamOn Volume 1 (Euro), DreamOn Volume 20 (Euro), DreamOn Volume 21 (Euro), DreamOn Volume 22 (Euro), DreamOn Volume 2 (Euro), DreamOn Volume 3 (Euro), DreamOn Volume 4 (Euro), DreamOn Volume 5 (Euro), DreamOn Volume 6 (Euro), DreamOn Volume 7 (Euro), DreamOn Volume 8 (Euro), DreamOn Volume 9 (Euro), Dream Passport 2 for LAN (Jpn), Dream Passport 2 (Jpn), Dream Passport 2 (Jpn, Rev. 1), Dream Passport 3 (Jpn), Dream Passport 3 (Jpn, Alt), Dream Passport 3 (Jpn, Alt 2), Dream Passport 3: Urban Style (Jpn), Dream Passport (Jpn), Dream Passport Premier (Jpn), Dream Passport Ver. 1.01 (Jpn), Dream Preview Vol. 8 (Jpn), Dreamstud!o: 3D Adventure Construction (Jpn), Ducati World (Euro), Ducati World Racing Challenge (USA), D+Vine [Luv] - Shokai Genteiban (Jpn), Dynamite Cop (Euro), Dynamite Cop! (USA), Dynamite Deka 2 (Jpn), Dynamite Deka 2 - Taikenban (Jpn), Ecco 3D (World, Prototype 19990506), Ecco II: Sentinels of the Universe (World, Prototype 20010219), Ecco the Dolphin: Defender of the Future (Euro), Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000417 2PM), Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000417 7AM), Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000419), Ecco the Dolphin: Defender of the Future (Euro, Prototype 20000421), Ecco the Dolphin: Defender of the Future (Jpn), Ecco the Dolphin: Defender of the Future (USA), Ecco the Dolphin: Defender of the Future (USA, Prototype 20000606), Ecco the Dolphin: E3 Demo (USA, Prototype 19990508), ECW Anarchy Rulz (Euro), ECW Anarchy Rulz (USA), ECW Hardcore Revolution (Euro), ECW Hardcore Revolution (USA), Eisei Meijin III: Game Creator Yoshimura Nobuhiro no Zunou (Jpn), Eldorado Gate Vol. 1 (Jpn), Eldorado Gate Vol. 2 (Jpn), Eldorado Gate Vol. 3 (Jpn), Eldorado Gate Vol. 4 (Jpn), Eldorado Gate Vol. 5 (Jpn), Eldorado Gate Vol. 6 (Jpn), Elemental Gimmick Gear (Jpn), Elemental Gimmick Gear (USA), Elysion: Eien no Sanctuary (Jpn), E.O.S.: Exhibition of Speed (Euro), ESPN International Track & Field (Euro), ESPN International Track & Field (USA), ESPN NBA 2Night (USA), European Super League (Euro), Eve Zero Kanzenban: Ark of the Matter - Shokai Gentei Pack (Jpn), Evil Dead: Hail to the King (Euro), Evil Dead: Hail to the King (Fra), Evil Dead: Hail to the King (USA), Evil Twin: Cyprien's Chronicles (Euro), Evolution 2: Far Off Promise (Euro), Evolution 2: Far Off Promise (USA), Evolution: The World of Sacred Device (Euro), Evolution: The World of Sacred Device (USA), Exodus Guilty Neos (Jpn), Expendable (USA), F1 Racing Championship (Euro), F1 World Grand Prix for Dreamcast (Euro), F1 World Grand Prix for Dreamcast (Euro, Prototype 19990903), F1 World Grand Prix for Dreamcast (Jpn), F1 World Grand Prix II for Dreamcast (Euro), F1 World Grand Prix II for Dreamcast (Euro, Prototype 20000728), F1 World Grand Prix II for Dreamcast (Jpn), F1 World Grand Prix (USA), F355 Challenge (Jpn), F355 Challenge: Passione Rossa (Euro), F355 Challenge: Passione Rossa (USA), F355 Challenge: Passione Rossa (USA, Alt), F355 Challenge: Passione Rossa (USA, Prototype 20000501), F355 Challenge: Passione Rossa (USA, Prototype 20000821), Fatal Fury: Mark of the Wolves (USA), Fighting Force 2 (Euro), Fighting Force 2 (Euro, Prototype 19991202), Fighting Force 2 (Ger), Fighting Force 2 (USA), Fighting Force 2 (USA, Alt), Fighting Force 2 (USA, Alt 2), Fighting Vipers 2 (Euro), Fighting Vipers 2 (Euro, Prototype 20001226), Fighting Vipers 2 (Jpn), Flag to Flag (USA), Floigan Bros. - Episode 1 (Euro), Floigan Bros. - Episode 1 (USA), For Symphony: With All One's Heart (Jpn), Frame Gride (Jpn), Frame Gride - Test Operation Disc (Jpn), Frogger 2: Swampy's Revenge (USA), Fur Fighters (Euro), Fur Fighters (Euro, Demo), Fur Fighters (Euro, Prototype 20000602), Fur Fighters (Euro, Prototype 20000612), Fur Fighters (USA), Fushigi no Dungeon: Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (Jpn), GaiaMaster: Kessen! Seiki-ou Densetsu (Jpn), Gakkyuu-ou Yamazaki: Yamazaki Oukoku Daifunsou! (Jpn), Ganbare! Nippon! Olympics 2000 (Jpn), Garou: Mark of the Wolves (Jpn), Gauntlet Legends (Euro), Gauntlet Legends (USA), Generator Vol. 1 (USA), Generator Vol. 1 (USA, Alt), Generator Vol. 1 (USA, Alt 2), Generator Vol. 1 (USA, Alt 3), Generator Vol. 1 (USA, Alt 4), Generator Vol. 2 (USA), Generator Vol. 2 (USA, Alt), Generator Vol. 2 (USA, Alt 2), Get!! Colonies (Jpn), Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuusha-tachi (Jpn), Giant Gram 2000: Zen Nihon Pro Wres 3 Eikou no Yuusha-tachi (Jpn, Alt), Giant Gram: Zen Nihon Pro Wres 2 in Nihon Budoukan (Jpn), GigaWing 2 (Jpn), GigaWing 2 (USA), GigaWing (Euro), GigaWing (Jpn), GigaWing (USA), GK: Giant Killers (Euro), GK: Giant Killers (Euro, Prototype 20010109), Godzilla Generations: Maximum Impact (Jpn), Golf Shiyou yo 2: Aratanaru Chousen (Jpn), Golf Shiyou yo: Course Data-shuu Adventure-hen (Jpn), Golf Shiyou yo (Jpn), Grandia II (Euro), Grandia II (Jpn), Grandia II - Special Package (Jpn), Grandia II - Tentou-you Demo (Jpn), Grandia II (USA), Grand Theft Auto 2 (USA), GTA 2 (Euro), GTA 2 (Fra), Guilty Gear X (Jpn), Guilty Gear X - Taikenban (Jpn), Gunbird 2 (Euro), Gunbird 2 (Jpn), Gunbird 2 (USA), Gundam Battle Online (Jpn), Gundam Battle Online - Trial Edition (Jpn), Gundam Side Story 0079: Rise from the Ashes - Premium Disc (Jpn), Gundam Side Story 0079: Rise from the Ashes (USA), Gunspike (Jpn), Guru Guru Onsen 2 (Jpn), Guru Guru Onsen 3 (Jpn), Half-Life (Video) (World), Happy Lesson: First Lesson (Jpn), Happy Lesson (Jpn), Harusame Youbi (Jpn), Headhunter (Euro), Heavy Metal: Geomatrix (Euro), Heavy Metal: Geomatrix (USA), Hello Kitty no Dream Passport 2 (Jpn), Hello Kitty no Garden Panic (Jpn), Hello Kitty no Lovely Fruit Park (Jpn), Hello Kitty no Magical Block (Jpn), Hello Kitty no "Otonaru" Mail (Jpn), Hidden & Dangerous (Euro), Hidden & Dangerous (USA), Hoyle Casino (USA), Hundred Swords (Jpn), Hydro Thunder (Euro), Hydro Thunder (Euro, Prototype 19990908), Hydro Thunder (USA), Hydro Thunder (USA, Rev. 1), Hydro Thunder (World, Prototype 19990616), Kidou Senshi Gundam Gaiden: Colony no Ochita Chide... (Jpn), Millennium Soldier: Expendable (Euro), Millennium Soldier: Expendable (Euro, Prototype 19990715), Promotion Disc (Jpn), Resident Evil: Code: Veronica (Spa), Shinkisekai Evolution 2: Tooi Yakusoku (Jpn), Shinkisekai Evolution (Jpn), Super Speed Racing (Jpn), Tee Off (Euro), Tee Off (USA), Tee Off (USA, Alt), The Flintstones: Viva Rock Vegas (Euro) [FakeShemp]
ibm5170: Alien Legacy (v1.00) [Justin Kerk]
interpro: Diagnostic Floppies, Intergraph System Software, Rebuild Floppies [Patrick Mackinlay]
leapster:
Cars (Spa), Disney Fairies (Spa), Disney Princesa - La Magia De Aprender (Spa), Dora the Explorer - Camping Adventure (USA), Dora the Explorer - Piñata Party! (USA), Spongebob Squarepants - Through The Wormhole (USA), Star Wars - Matemáticas Jedi (Spa), The Batman - El Poder De Los Números (Spa), Up (Spa), Wall-E (Spa) [Connie, Clawgrip, TeamEurope]
1st Grade (US), Dora the Explorer - Wildlife Rescue (USA, L-MAX), Letters on the Loose (USA, L-MAX), Madagascar (USA, L-MAX), NASCAR (USA, L-MAX), Scholastic OutWit! (US), Spider-Man - The Case of the Sinister Speller (USA, L-MAX), Spongebob Squarepants - Saves the Day (USA, L-MAX), Talking WORDS Factory (US) [TeamEurope, HardcoreHubz]
vsmile_cart: ABC Land Aventure (Fra), Disney Winnie l'Ourson - La Chasse au miel de Winnie (Fra, Rev. 2), Le Monde d'ELMO - Les Grandes Decouvertes D'Elmo (Fra), Oui-Oui - Detective d'un Jour (Fra), Roi Lion - Simba Decouvre la Jungle (Fra), Thomas er ses Amis - Les locomotives s'entraident (Fra) [TeamEurope, Buddybenj]
Translations added or modified
Chinese (Simplified) [YuiFAN]
Chinese (Traditional) [YuiFAN]
Dutch [Jos van Mourik]
French [noxx09]
Portuguese (Brazil) [Wellington Uemura]
Spanish [A. Viloria]
Source Changes
fidlstix, rndrndqs: Fixed interface between MCU and LCD controller and added 7-segment digits. [AJR]
tms9927: Configure using character clock rather than dot clock. [AJR]
pit8253: Converted counters to subdevices. [AJR]
sega_315_5195: Internalized communication latches – sound now works in fpointbla. [AJR]
sol20: Added RS-232 port. [AJR]
mcb216, cb308: Replaced UART with TMS5501. [AJR]
hnayayoi.cpp: Use HD6845 CRTC for video; improved screen parameters. [AJR]
vt100_kbd: Rewrote as UART-based serial device. [AJR]
vt100: Restored bottom lines of screen. [AJR]
vt100, la120: Made ER1400 non-volatile storage actually work. [AJR]
debugger: Fixed extent of debug view, wplist output, watchpoint view, and find command for address-shifted memory spaces. [AJR]
ins8250: Added hack to reset transmitter when Baud rate is changed. [AJR]
trs80.cpp: Derived almost all clocks from actual crystals, including raw screen parameters. [AJR]
d9final: Added NVRAM. [AJR]
qtsbc: Rewrote driver based on SBC-880 schematics. [AJR]
ay31015: Fixed receiver desync when next start bit arrives early, and synchronization at start bit. [AJR]
unkitpkr: Added switch to disable card graphics in bookkeeping mode. [AJR]
Separated TLCS-90 external IRQ line state from internal request register – fixes tenkai slowdowns. [AJR]
artmagic.cpp: Replaced NVRAM with parallel EEPROM, and improved ADPCM banking. [AJR]
Added DEC 12-15336-00 RS232 loopback connector type (required for VT102 modem control self-test). [AJR]
rainbow: Corrected bit rate generator clocks and types. [AJR]
g65816: Allow use of separate address spaces for program, data, opcodes, and vectors. [AJR]
scn2674: Added preliminary support for SCN2672 variant. [AJR]
vgmplay: Disable POKEY and QSound devices if not required. [AJR]
Include option and file names in fatal error message for failure to load media image. [AJR]
model2.cpp updates: [Angelo Salese]
Added custom debugger commands to dump geometrizer disassembly and triangle list.
Worked around ld rN, (rN) read on FIFO – fixes multiple crashes.
Skip normals for every triangle/quad in geo mode 2/3 – fixes multiple graphical glitches.
Fixed untextured path colors (used by Motor Raid and Daytona USA).
Added direct framebuffer drawing (used by Last Bronx title screen).
sharc: Implemented additional instructions used by Model 2 games. [Angelo Salese]
Added Rn = Rn FDEP Rx BY : opcode (used by Last Bronx for a vital geometrizer function).
Added fmul abs multi opcode (used by Gunblade NY).
Added SET_UREG case $67 (used by Zero Gunner 2B).
Fixed LSHIFT negative operations to not sign-extend the result (fixes Last Bronx frame flickering).
segaic24.cpp: Added xhout and xvout register callbacks (fixes Model 2 3D viewport positions). [Angelo Salese]
Wrote a preliminary TGPx4 interpreter core. [Angelo Salese]
i960.cpp: Added support for burst stall on writes. [Angelo Salese]
ddayjlc.cpp: Fixed clouds priority and title screen colors, added flip screen. [Angelo Salese]
amstrad: Ignore invalid PSG register selection – fixes input issues with Monty on the Run and Airborne Ranger. [Barry Rodewald]
metro.cpp: Enabled button 2 in daitorid* – it’s used to reorient tiles. [cam900]
hyprduel.cpp: Cleaned up, converted to use imagetek_i4220_device, changed sound output to mono. [cam900]
imagetek_i4220.cpp: Only draw portion of tilemaps exposed by clipping rectangle (improves performance). [cam900]
sknsspr: Converted to device_rom_interface, allocate decode buffer at start time. [cam900]
galpani3.cpp: Cleaned up code, added notes, allocate buffers at start time, improved alpha blending, sprite/background priorities and background/background priorities, and reduced code duplication. [cam900]
jchan.cpp: Minor improvements to sprite/sprite priorities. [cam900]
rohga.cpp: Fixed graphics decoding. [cam900]
segapcm: Added support for clock speed changes, and cleaned up code. [cam900]
vgmplay updated: [cam900]
Implemented Sega PCM interface registers.
Convert QSound pitch to DSP clock input frequency.
eolith.cpp: Corrected title/distributor for Chinese-language version of Iron Fortress. [cam900, Vas Crabb]
kaneko16.cpp: Cleaned up OKI bank switching and sound latch handling. [cam900]
es5510/taito_en updated: [cam900]
es5510: Fixed DRAM read/write, and moved buffer allocation to start time.
taito_en: Verified ESP input clock and output channels from GunBuster schematics, reduced runtime tag map lookups.
esqpump.cpp: Split ES5506 out of interface.
esqkt.cpp: Added esqpump for ES5510 interface, and fixed company tags.
kaneko_grap2: Converted to device_rom_interface, added device address map, added internal palette, and implemented brightness control. [cam900]
mcatadv.cpp: Reduced code duplication, improved ROM region names, and converted to mono sound output. [cam900]
wecleman.cpp: Added notes, cleaned up code, improved ROM region names, and converted to stereo sound output. [cam900]
ES8712: removed sound output as it’s just a controller for an Oki MSM5205/6585 and 74157. [cam900]
gcpinball.cpp, metro.cpp, lastbank.cpp, witch: Added notes, cleaned up code, and reduced runtime tag map lookups. [cam900]
blzntrnd: Corrected stereo/mono outputs according to PCB type, fixed sound bank switching, and added notes. [cam900]
lastbank: Use generic latch device for sound communication. [cam900]
gcpinball.cpp: Improved ROM region names. [cam900]
qs1000.cpp: Converted set_irq to WRITE_LINE_MEMBER. [cam900]
eolith.cpp, eolith16.cpp, vegaeo.cpp: Cleaned up VRAM handling and drawing. [cam900]
eolith.cpp, ghosteo.cpp, limenko.cpp, vamphalf.cpp, vegaeo.cpp: Modernized sound latches, reduced runtime tag map lookups, and improved ROM region names. [cam900]
hidctch3: Replaced driver init with machine configuration. [cam900]
mastboy.cpp: Cleaned up code, moved banked RAM handler into address_map_bank_device, fixed RAM error, added notes, and improved ROM region names. [cam900]
xexex.cpp: Cleaned up code, reduced runtime tag map lookups, added notes, and marked with MACHINE_IMPERFECT_GRAPHICS. [cam900]
tecmosys.cpp: Fixed background color, cleaned up bank switching, reduced code duplication, reduced runtime tag map lookups, added notes, and marked with MACHINE_IMPERFECT_GRAPHICS (due to imperfect linescroll/mixing) and MACHINE_NO_COCKTAIL (due to incorrect tilemap scroll when flipped). [cam900]
ultraman.cpp, chqflag.cpp: Minor code clean-up. [cam900]
k051649.cpp: Add scc_map to reduce duplication in driver memory maps. [cam900]
divebomb.cpp: Use generic_latch_8_device for CPU communication and input_merger_any_high_device for interrupts, and improved tags. [cam900]
ddragon.cpp: Identified CPU types. [cam900]
x68k: Implemented ADPCM panning and corrected ADPCM timer. [cam900]
gstream.cpp: Added pre-calculated RGB palette for X2222, reduced code duplication, and removed unnecessary parameters. [cam900]
Added extracted C-chip EPROM data for Volfied, Superman, Bonze Adventure, and Rainbow Islands; removed simulation. [Caps0ff]
plugins/portname: Described revised format. [Carl]
Added a hand-crafted C-chip EPROM for Rainbow Islands Extra, allowing simulation to be removed. [David Haywood]
XaviX: Added notes on IRQ source register. [David Haywood]
Added HDB-DOS device for Color Computer 1/2. [David Ladd]
Added uPD934G percussion generator device, used by Casio RZ-1. [Dirk Best]
hp64k: Added support for HPIB bus, and made extensive improvement to PHI emulation (BIST now passes). [F.Ulivi]
Added slot device to tunnel IEEE-488 between processes over a socket connection. [F.Ulivi]
bbc: Fixed shadow RAM corruption in MasteB+, and sideways RAM access in Model B. [Nigel Barnes]
electron: Set CPU clock 2MHz/1MHz according to ROM/RAM access. [Nigel Barnes]
model2.cpp: Fixed Zero Gunner background priorities. [O. Galibert]
nes_apu: Derive frame counter from clock input. [O. Galibert]
Removed macros from address maps. [O. Galibert]
interpro: Various improvements, culminating in the ability to boot the “blue screen” rebuild floppy. [Patrick Mackinlay]
Nearly boots CLIX – hangs trying to mount the filesystems.
Refactored CPU/MMU memory access, added alignment faults, and added support for DMA virtual addressing.
Implemented most C400 instructions, and fixed wait instruction.
Removed broken forced interrupt handling.
gunpey: Extracted decompressed sprite data – loaded to fix graphics until compression is understood. [Peter Wilhelmsen, Morten Shearman Kirkegaard]
midvunit.cpp: Cleaned up inputs and outputs, improved motion inputs, and sorted main buttons. [Risugami]
seattle.cpp: Cleaned up outputs. [Risugami]
Added ability to start/stop AVI recording during emulation session, and improved handling of native aspect screenshots on systems with arbitrary numbers of screens. [Ryan Holtz, Vas Crabb]
Added comm_framesync option to force instances to stay in sync.
Added preliminary MB89374 emulation – works well enough for Virtua Racing ad Virtua formula to link using real firmware.
Removed m1comm from the default model1 configuration, as not every game has one.
Converted glasgow.cpp to use mmboard device for chess board I/O. [Sandro Ronco]
Corrected size of MK48T12 timekeeper RAM. [smf]
validity check: Test all 33 possible results from count_leading_zeros() and count_leading_ones(). [smf]
Donkey Kong: Changed orientation so that -norotate matches direct feed recordings. [smf]
Added QuikLoad option for several CP/M-80 systems (Altos 5, Aussie Byte II, Decision Mate V, Kaypro, QX-10, Xerox 820). [Stefano]
c352.cpp: Changed µ-law algorithm to match Namco’s Wii VC emulator, fixed static noise between fights in Tekken 3, and fixed order of phase inversion flags. [superctr]
rgbsse: Fixed scaling functions for negative values – fixes graphical anomalies in warfa. [Ted Green]
kayproii: Fixed Baud rate generator connections (serial port and keyboard were reversed). [Vas Crabb]
Changed build options to make deprecated declaration warnings non-fatal and enabled by default. [Vas Crabb]
Started deprecating and removing poorly-performing output system APIs. [Vas Crabb]
Deprecated and removed all uses of running_machine::first_screen. [Vas Crabb, Ryan Holtz, AJR, R. Belmont, Nigel Barnes]
dsp16: Rewrote interpreter and disassembler. [Vas Crabb]
Interpreter implements almost all features and has machine cycle accuracy/granularity.
PIO and a subset of SIO output excluding multiplexed modes are implemented.
Disassembler syntax mostly matches that used by assembler, and shows live comments for predicated operations.
qsound: Added low-level emulation using DSP program (only enabled in vgmplay for performance reasons). [Vas Crabb]
qsoundhle: Changed sample rate and playback behaviour to better match DSP. [Vas Crabb]
Restricted ROM names to a shell-friendly subset of printable ASCII. [Vas Crabb]
Reduced use of naked pointers, using namespace, and preprocessor macros in recompiling CPU cores. [Vas Crabb]
Converted most machine configuration helpers to non-static member functions and adjusted macros to match. [Wilbert Pol]
crospang.cpp: Corrected clock speeds based on oscillators and PCB info. [Brian Troha]
On This Date In California Weather History (September 11)
2017: Some deep tropical moisture associated with a fairly strong upper level shortwave pushed into central California on September 11th and produced a severe thunderstorm outbreak during the afternoon and evening. Numerous reports of downburst winds exceeding 60 mph were reported and the impacts form these thunderstorms included downed power lines, damage to roofs; and large objects being knocked over and damaged. Rainfall amounts were generally a quarter of an inch or less with a few locations in the Southern Sierra Nevada and Tehachapi Mountains receiving between a quarter inch and a half inch of rain. APRS station 5WSW Firebaugh reported a 59 mph wind gust from a thunderstorm. A dairy farm south of Hanford had several barns with extensive roof damage from thunderstorm winds. 8 telephone poles were downed on Jackson Ave. near 9th Ave. south of Hanford. A tree fell onto a vehicle near the intersection of 13th Ave. and Houston Ave. near Hanford. A microburst downed 30 powerlines in Mendota. 8 miles west of Caruthers a chicken barn was blown down by thunderstorm downburst outflow winds. In Corcoran thunderstorm winds produced damage to a house and snapped several trees. Beams from a wood fence were snapped from from concrete support and shingles were blown off of a roof. There were reports of nickel-sized hail in Corcoran. There were several trees down on northbound State Route 99 just south of the State Route 190 interchange. Lightning struck a house near Hanford High School. A Weather Service forecaster providing onsite support at the Pier Fire reported penny sized hail at Pierpoint Springs. 2012: A stationary thunderstorm brought persistent, heavy rain to Mecca. 3"-5" of rain fell in just a couple hours (more than a year’s worth). Floodwaters damaged a school, a mobile home park and several orchards. 2012: On the afternoon of September 11, 2012 thunderstorms producing heavy rainfall moved across much of the Las Vegas Valley. Rainfall rates of a half-inch to nearly eight-tenths of an inch in 30 minutes resulted in significant and in some cases devastating flash flooding. A total of 1.18" of rain was measured by the automated weather station at McCarran International Airport. This set an all-time record for a calendar day for the month of September. Automated weather stations operated by the Clark County Regional Flood Control District as well as Mesonet weather stations, cooperative observers and spotter reports showed the heaviest rain fell in several areas. 1"-2" of rain fell in northern portions of Summerlin, NV, in and just south of downtown Las Vegas, NV, along Flamingo Road and Tropicana Avenue from near Interstate 15 to near Mojave Road and in southeast Henderson, NV. The highest total reported was 2.09" at an automated station operated by the Clark County Regional Flood Control District near Swenson Avenue and Flamingo Road by the Tropicana Wash. According to local media reports, at least 50 vehicle rescues took place throughout the Las Vegas Valley by Clark County Firefighters. 40 of these were swiftwater rescues. The largest number of rescues was 15 near the intersection of Sloan and Sahara with one rescue done by helicopter. Roadway flooding was extensive with several inches to several feet of flowing water reported on many roads especially in the central and eastern parts of the Las Vegas Valley. Interstate 215 was closed from Interstate 15 to Eastern Avenue after intense rainfall washed large amounts of mud and rocks onto the highway from nearby landscaping along the side of the road. This also resulted in the Airport Connector to McCarran International Airport being closed. The Charleston Underpass flooded for the first time since extensive construction work was done to mitigate this once flood-prone area back in the mid-2000s. The worst impacted area though was near the Desert Rose Golf Course. At least 45 homes were flooded mainly on and near Walton Heath Avenue. Most of these homes suffered extensive damage to their lowest level with many people loosing furniture and appliances. In some cases the force of floodwaters busted through concrete walls. Numerous vehicles in this area were flooded and some were floated 300 to 400 feet. Three dogs drowned to death that lived in one house. In addition, a worker at the Desert Rose Golf Course was swept away by the floodwaters from his tractor around 4:22 PM PDT on September 11th. His body was found dead two days later about two and a half miles away. 2011: Small hail was reported at Bodfish and Lake Isabella as was street flooding which was also reported in Kernville. 2011: Monsoonal thunderstorms brought flooding to Downtown Las Vegas and the Las Vegas Strip. A rain gauge in Downtown Las Vegas recorded 0.98" of rain in about 20 minutes. Water ponded up over curbs of streets from Downtown Las Vegas to North Las Vegas. Several inches of water flooded the Circus Circus Adventuredome. The parking lot at the Cannery Casino in North Las Vegas was flooded.... with some cars partially underwater. A few inches of water also entered part of the casino and movie theater. 2008: The Cascadel Fire began on this date in the Sierra National Forest at 2000 PST. The cause was human, from target shooting. The location was 3 miles East-Northeast of North Fork in Madera County. It burned 280 acres and was contained on September 17 at 1700 PST. There were no fatalities or properties damaged. The cost to containment was $3,100,000. 2008: A thunderstorm produced strong outflow winds measured at 67 mph in La Quinta. Another thunderstorm produced golf ball sized hail in Ranchita. 2004: The Nehouse Fire 25 miles east of North Fork in Madera County burned 204 acres. Its cause was human in origin but no fatalities,injuries, or structures-lost occurred. 2004: Severe thunderstorms in Borrego Springs produced one inch hail that broke windows. Strong winds gusted to 60 mph before the anemometer was destroyed, and knocked down six power poles. Training thunderstorms over Johnson Valley produced severe flash flooding. Hwy. 247 was washed out in numerous sections. Minor damage to homes occurred and 12 vehicles were trapped. In La Quinta, 138 trees were knocked down at one golf course with damage to a building. More trees fell down at other golf courses. Roof tiles were blown off. Damage occurred to power poles and transformers. 2004: The China Fire began on this date 15 miles southwest of Lake Isabella in Kern County. This suspiciously-caused fire burned 314 acres but there were no fatalities, injuries, or structures-lost. 2001: On this date 19 hijackers seized 4 U.S. commercial jetliners on the East Coast and flew two aircraft into the Twin Towers of the World Trade Center in New York City destroying them, one aircraft into the Pentagon Building near Washingon, DC, causing severe damage, and one was destined for another target in the Washington, DC, area (either the White House or the U.S. Capitol Building) but the passengers resisted and the hijackers crashed the plane near Shanksville, PA. In all, nearly 3,000 people were killed and civilian air traffic into, out of, and within the United States was grounded for days afterwards. 1998: Severe thunderstorms pounded the Las Vegas Valley and Lake Mead for a few hours producing golf ball size hail, a small tornado and widespread flash flooding. Large hail began falling shortly before 11 am PST and numerous hail reports came in for the next couple hours with some episodes causing damage to several automobiles. A small tornado tore the roof off a Henderson, NV, warehouse and destroyed a large block wall at a service station a short distance away. Heavy rain fell mainly on the east side of the metro area with amounts up to 1.85" in a two hour period. As a result flash flooding filled streets and washes and trapped several motorists although no serious injuries occurred. The heavy rain damaged about one acre of the 750 acre Sunrise Landfill and carried significant amounts of debris into the Las Vegas, NV, wash. The Clark County School District activated the "shelter-in-place" policy for school children at approximately 30 schools around the area. Children were not bused home until after flooding had subsided. 1990: It was 117° F in Borrego Springs, the highest temperature on record for September. This also occurred the previous day on 9.10. 1983: Half Moon Bay had a high of 94° F -- a record for the month. 1982: The morning low temperature at Reno, NV was a chilly 29° F. 1976: Record rains that started on 9.9 ended on 9.12 came from Tropical Storm Kathleen (called a 160+ year event by meteorologists). 14.76" fell on south slopes of Mt. San Gorgonio, 10.13" at Mt. Laguna, 8" at Mt. San Jacinto, 4"+ in the Little San Bernardino Mountains, and 1.8"-2.8" in the Coachella Valley. Deep Canyon (above La Quinta) recorded 2.96" in three hours on 9.10. Rainfall in the Santa Rosa Mountains above the Coachella Valley was called the a heaviest in recorded history. 6 were buried and killed in sand in Ocotillo. Floods of record were attained at numerous streams around the Coachella Valley. 1.84" of rain fell in Riverside on this day, 2.09" fell in Borrego Springs, 2.33" fell in Victorville, 2.57" fell in Idyllwild, and 5" fell in Palomar Mountain, each the greatest daily amounts on record for September. The Victorville amount is also the third highest daily amount on record. This occurred during the El Nino of 1976-77. Hurricane Kathleen also brought the southwest the highest sustained winds ever associated with an eastern Pacific tropical cyclone with sustained winds of 57 mph at Yuma on 9.10. 1976: The remains of Hurricane Kathleen move across Baja and into southern California near El Centro. With its circulation still intact, tropical storm force winds produce considerable damage in Yuma. Sustained winds exceed 50 mph, and gust as high as 76 mph in Yuma, AZ. One man is killed as a 75 foot palm tree crashes onto his mobile home. Severe flooding occurs in Mohave county. 1971: It was 100° F in Palomar Mountain, the highest temperature on record. This occurred on eight other occasions. 1960: North northwestward moving Hurricane Estelle dissipated west of the central Baja California coast from 9.9 to this day. On this day a thunderstorm hit the area east of Lucerne Valley. The resulting flash flood was four feet deep and washed out a section of road, stranding several vehicles east of Lucerne Valley. 1952: Chilliest morning in three day stretch from the 10th through 12th in Fresno; record lows were set each on morning and all still stand to this day. Low of 44° F on this date is the earliest 45° F or lower reading on record in Fresno. 1939: 4"of rain fell across the deserts and mountains as a dying tropical cyclone moved across Baja California into southwestern Arizona on this day and on 9.12. This was the second tropical cyclone to impact California during the busy month of September 1939. A strong El Nino contributed to the activity. 1939: The remnants from the second of three tropical cyclones to affect the southwestern U.S. in one month floods homes in Eldorado Canyon, roads in the California Wash near Glendale and washed out parts of Charleston Blvd. near Rancho Blvd. in Las Vegas, NV. 1888: Fresno set an all-time record high of 111° F for the month of September. This is also the latest in the season that Fresno has had a high temperature of 110° or better. Source: NWS San Francisco/Monterey, Hanford, Reno, Las Vegas, Phoenix, & San Diego 📷
'Casino' Mystery: Who bombed Ace Rothstein aka Frank 'Lefty' Rosenthal?
https://en.wikipedia.org/wiki/Frank_Rosenthal#Later_years_and_death The beginning and end of the movie Casino is set around a famous attempted murder of casino executive Frank Rosenthal. A bomb under his 1981 Cadillac Eldorado went off as he was leaving a Las Vegas restaurant. Rosenthal survived the attack. There are two main suspects: Tony 'The Ant' Spilotro (Nicky Santoro) / Chicago Outfit - Long time Rosenthal friend and Chicago Outfit enforcer in Las Vegas. The movie seems to imply that he is behind it. Did the Chicago Outfit order it? Frank Balistrieri - Top Milwaukee Mob Boss, who had a penchant for car bombings. Balistrieri helped arrange the loan from the Teamsters pension fund that helped Allen Glick (Phillip Green) purchase the Stardust casino and was reportedly quite upset at how out of control things got in Vegas, which derailed the skimming scheme. The FBI seems to be leaning in this direction. Friends of his estranged wife, Geri McGee (Ginger), have also been rumored to have been behind it. Anyone else?
An Adventure-Lovers Special: The Bootleg Canyon Zipline
https://preview.redd.it/y1ncyfv24se31.jpg?width=507&format=pjpg&auto=webp&s=51b4372ec4ae62b06d20cb46e2ddabf1ad1dd5ec Las Vegas does a better job than any other city when it comes to pleasing its tourists. Be it the countless amount of clubs, casinos, shows, or other events. Lately, with the increase in the crazy adventure activities, even the adventure lovers have been flocking to the city. In Sin City, there can't be a dull time. There is a whole new range of activities for the thrill-seekers, including skydiving, ziplining and much more. All on the Las Vegas Strip itself! From the multiple Las Vegas Strip tours you like, just select your favorites. Luckily, Vegas does not limit the fun to the city. Boulder City's recent eco-adventure spot has made quite a buzz. The zipline tour of the Bootleg Canyon is attracting a lot of visitors with its incredible capability. Bootleg Canyon Zipline Located on top of the Red Mountain, the Bootleg Canyon zipline is approx. 3800 feet above sea level. It provides not only an exciting experience, but also excellent views of Las Vegas, Lake Mead, and Eldorado Valley. As you zoom along this 1.5-miles long zipline, you'll be going at a speed of around 50 miles per hour. Sounds super fast? This adventure tour is a must-do for everyone on their trip to Vegas. Try out the Bootleg Canyon zipline tour, which comes with a trained professional guide to help you with the zipline and make sure you are secure and comfortable. That will make your ride even more exciting and enjoyable! With pickup from the Excalibur Hotel and Casino on the Las Vegas Strip your tour will be all planned out for you.
The Largest Resort on the Las Vegas Strip that NO ONE can ...
The Largest Resort on the Las Vegas Strip that NO ONE can VisitHey everyone! In this video, we are going to be talking about the largest resort on the Las Ve... Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. The Eldorado Casino in Henderson, NV. (August 2016) Vintage Las Vegas at its best. Fantastic color as we journey down the Las Vegas strip with views of the Desert Inn, the Desert Spa, billboards for El Morocc... Eldorado does not have any properties in Las Vegas, but they do in Reno, NV and 12 other states across the U.S. Caesars does have a lot of debt that they have been dealing with and bankrupted part ... WALK THRU OF THE FREMONT EXPERIENCE FOLLOW US ON INSTAGRAM 👉🏼https://www.instagram.com/paul_r_letsgovideo/Please SUBSCRIBE, like and share. Be the FIRST to... The Eldorado, opened in 1973. This hotel has some amazing architecture and design in the lobby, and the room with the restaurant and fountain is just AMAZING... Driving From Las Vegas Through Henderson, Nevada In this vlog, I wanted to show you the 18-minute drive from Las Vegas To Henderson, Nevada. I really enjoy t... #lasvegas I'm going to show you the 3 secrets of Las Vegas inside the Cosmopolitan. I will show you how to find the 3 secret restaurants/bars These are the h... 5 Best Buffets in Las Vegas RIGHT NOW - Duration: 8:31. All You Can Vegas Recommended for you. 8:31 🔥 HOW to GRILL a STEAK by Master Chef Robert Del Grande - Duration: 9:01. OPTFOOD Recommended ...